Solana: Extracting transfers from an encoded transaction in Rust

Here is a well -structured article on removing the transaction transaction in Solana using rust:

Running transfer from a coded transaction in rust

As a programmer working with salt, you probably receive coded transactions containing different data, including transmission information. However, when it comes to extracting a consignor and receiver account, you can encounter problems due to the complex encoding scheme used by salt.

In this article, we will cover how to successfully copy the sender and receivers' accounts from the transaction using a rust. We will also provide some of the best handling practices coded transactions in your rust code.

Coded transactions on the solani

Before you dive into the solution, we quickly review how coded transactions work on solani. Each transaction is coded as a fairy tale, which is divided into four parts:

  • V0 (version 0): Contains a transaction metadate.

  • V1 (version 1): contains transaction data.

  • V2 (Version 2): Contains additional metapodates and instructions.

  • V3 (version 3): contains transaction information.

The "V3" section, in particular, contains information about the transfer, to which we will focus on extraction.

Running data from V3

To get the transfers from the encoded transaction, you must access the V3 section. Here's a high -level review how to do it:

`rust

Use Solana_sdk :: Transaction_input :: Transactioninput;

Use Solana_sdk :: PubKey :: Pubkey;

Use Solana_sdk :: Signature :: {Keypair, signatureerror};

Use Solana_sdk :: already :: Bajt;

Struct transfer {

Sender: PubKey,

Receipt: PubKey,

Iche

`

You can use the following code to draw transmission data from the coded transaction:

rust

FN Extract_transfeer (transaction: & Transactioninput) -> result {

Let v3 = transaction.data ();

if! v3.is_some () {{

Return Err (Error :: Disabled);

Iche

Let v3_data = v3.as_ref ()?;

Let the transfer_type = v3_data.v0 as u8;

match transfer_type {

1 => OK (transfer {

Sender: V3_data.v1.To_bytes ().

Receipt: v3_data.v2,

I),

_ => Err (error :: disabled),

Iche

Iche

`

Map of Sender and Received Calculars

In order to properly map the sender and receiver's accounts, you must draw the dataPubkeyfrom the entrance of the transaction. Here's an updated code version:

rust

FN EXTRACT_ACCOUNT (transaction: & transactioninput) -> score {

Let Account_input = transaction.data ()?;

If! Account_input.is_some () {{

Return Err (Error :: Disabled);

Iche

Let Account_data = Account_input.as_ref ()?;

Let Account_pubKey = PubKey :: From_bytes_Slice (& Account_data)?;

Ok (Account_pubKey)

Iche

`

A combination of extracted data

Once you take out the sender and receiver's accounts, you can combine them to create a "transfer structure". Here is an updated code version:

rust

Struct transfer {

Sender: PubKey,

Receipt: PubKey,

Iche

FN Extract_transfeer (transaction: & Transactioninput) -> result {

// … (the same as before)

Let Account_pubKey = Extract_account (transaction)?;

Let the transfer = transfer {sender: Account_pubkey, receiver: v3_data.v2};

OK (transfer)

Iche

`

Best Practice to handle coded transactions

When working with coded transactions in rust, keep in mind the following best practices:

  • Always confirm and ambush input data to prevent errors.

  • Use mechanisms to handle mistakes to catch and solve potential problems.

  • Carefully highlight the transmission data with respect to all possible scenarios (eg invalid metadacles).

  • Map Accounts Correctly using the extracted dataPubKey`.

  • Combine the extracted data to create a meaningful structure.

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